/* 3DGo Game
 * Copyright (C) 2008 Roman Hwang, Eugene Melnichek

 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation - version 2
 * of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef _PHANTOMRUNNER_H_
#define _PHANTOMRUNNER_H_

#ifndef _PIPE_H
#include "Pipe.h"
#endif

#include <windows.h>

class PhantomRunner
{
	Pipe m_inputPipe;
	Pipe m_outputPipe;
	PROCESS_INFORMATION m_processInfo;

private:

	bool RunProcess(char *_programName, char *_cmdLine);

public:

	PhantomRunner(const char* _programName, const char* _cmdLine);
	~PhantomRunner();

	void Close();

	bool SendInput(const char* _input, int _size);
	bool GetOutput(char* _outputBuffer, int _bufferLength, unsigned long* _readSize);
};

#endif
